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The witcher 3 wild hunt in the heart of the woods
The witcher 3 wild hunt in the heart of the woods








the witcher 3 wild hunt in the heart of the woods

“They’re about long-lost love, about hatred, about lust, or envy. “We tell fictional stories, but they’re about us, about our society and about our problems,” she says. When asked to define what exactly makes a Witcher game, Stachyra first points to comic writer Alan Moore’s quote, “Artists use lies to tell the truth.”

the witcher 3 wild hunt in the heart of the woods

The inspirations for Wild Hunt are surprisingly intimate, close to home. We recently spoke to Stachyra about the process of writing Wild Hunt, how Projekt Red crafted such a large narrative, and how it is moving forward after finishing protagonist Geralt of Rivia’s story. Wild Hunt was always going to be an open world and its story was always going to be massive. Wild Hunt’s two expansions, Hearts of Stone and Blood and Wine, add another combined 50 hours of content.ĬD Projekt Red senior writer Karolina Stachyra says that incredible scale was planned from the beginning. Both its main story arc and side quests provide about 50 hours of content each – if you’re rushing – though it’s easy to spend upwards of 200 hours with the game. Combining all of the different world states, the game has 36 different endings. Its literature (books, bestiary, etc.) add another 250,000 words. Wild Hunt’s script is roughly 450,000 words long. Any mention of The Witcher 3: Wild Hunt is quickly followed by mention of its scale – be that in terms of its story or its world.










The witcher 3 wild hunt in the heart of the woods